I’m the odd one out in our house. I seem to be the only one of the six of us – and yes, that includes Edward – who’s never played a Papa Louie game.
“That makes two of us,” I can hear many of you say, and who can blame you? For the Papa games – which began life as a Flash-based platform game that spawned a wealth of culinary spin-offs – are fun and popular, but they’re not exactly mainstream. It’s the sort of private joke that takes too long to explain: this notion of working your way through hundreds of customers who want hot dogs and sandwiches and pizza and…well, you name it, they’ve covered it. Papa’s Wingeria does chicken. Papa’s Freezeria deals with all things ice cream. Papa’s Donuteria does – look, I’m not going to read out the whole thing. Suffice it to say Flipline have done well out of this little franchise, although my own idea for a spin-off – a toilet maintenance game entitled Papa’s Diarrhea – has thus far been met with nothing but a resounding silence.
But I never got into it. I just didn’t have the time; there were too many other games to be playing. I was content to sit, lounged in bed or next to Emily on the sofa, while the tinkly music tinkled and my better half tried to get an even spread of tomato paste and cursed when I jogged the bed and made her drop her pancake. We got used to throwing our arms up in the air with a broad grin when evening meals arrived on the table. If you have played any of the games you will appreciate this. If you have not, I’m not about to explain it to you. Perhaps you had to be there, or at least be in the immediate vicinity of someone who was – a role I was (it seemed) more than content to play.
Still. Then they made Papa Louie Pals, which is the subject of today’s post. Papa Louie Pals enables you to create more or less anyone you like, from a series of pre-defined style templates, faces and skin tones and outfit variations. The basic humanoid shape is the same for everyone – with minimal adjustments to things like girth and neck length – but all that aside there’s a considerable amount of customisation potential, even more so if you’re prepared to pay for additional content (I’m not; the new stuff is largely cosmetic).
And of course, I’ve made an entire set of Doctors.
Actually, I didn’t stop at the Doctors. I did the companions as well. But that’s content overload so we will deal with them another time. Today, you can have fourteen incarnations of the Doctor, in no particular order, randomly paired according to the way the screen grabbing worked, which led to some interesting if not unpleasant juxtapositions. Some of them are better than others. But I did painstakingly adjust the height of each incarnation so it was more or less accurate. Colour me proud, Jack. Colour me proud.
First up: the War Doctor and the Thirteenth Doctor. I don’t think her shoes are quite right, but I’m quite pleased with the hair. (Look very closely and you’ll see a bum bag poking out from beneath her coat.)
We’ll have the two Bakers next. There’s no option for multi-coloured scarves, so I’ve gone for his Season 18 look, which is reasonably good, although he really ought to be a little more grumpy. The same colours problem occurred when constructing the Sixth Doctor, and what’s presented here is about as close as I could manage. There’s a little too much red, but you get the idea.
I’m not very happy with the Eighth; his hair is completely wrong but there really was nothing else that fit. There’s probably the capacity for creating his ‘Night of the Doctor’ look, of course – but then you’re basically in War Doctor territory, so a distorted 1996 take will have to suffice. Next to him is McCoy; the jumper is off kilter but the hat, at least, is quite good.
These two came out quite well, really, largely because of Troughton’s eyes, grin and trousers. The Eleventh Doctor is halfway through the events of ‘Flesh and Stone’.
The Twelfth Doctor is a tricky one to do because there are three of him, depending on which series you’re watching: of all the contemporary incarnations he’s been the one who’s arguably changed the most. Next to him is Pertwee, who has the wrong hair, although it’s the best I could come up with.
The old man and the Time Lord who lived too long. Tennant was about the easiest one to do, although I do think those trousers ought to be a little darker (and the stripes are a bit, I dunno, deckchair). Still, his hair, like the werewolf Warren Zevon saw at Trader Vic’s, is perfect.
I nearly skipped Nine, just to see how people would react, but he was such an easy one I didn’t quite have it in me. Davison – with a hat that’s a little flatter than I’d like – rounds off the set. Shame there’s no celery.